OpenAI helps create animated films! Musk does not lose: xAI discusses collaboration on AI game development with "EVE Online"

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Musk said that he has communicated with the producers of "Star Wars Eve" to explore the possibility of cooperating in the development of AI games, emphasizing that "this is something that only artificial intelligence can do." Have revealed the way next-gen games interact? (Synopsis: Base on-chain football game Football.Fun became popular, how do new players participate? (Background supplement: Silicon Valley Study Tour Summary: Crypto, AI and the Innovation Mystery of Silicon Valley) AI giant OpenAI has promised to help produce an AI-generated feature-length animated film "Critterz", which is expected to be released in theaters in 2026, with a nine-month production period and a budget of $30 million, and is scheduled to premiere at the Cannes Film Festival in May. This has made many practitioners of AI applications in image production very sensitive, and some netizens threw this information to Musk, the head of xAI, and asked him what his "opinion" was. Musk's reaction is naturally not to "lose", and he threw out the answer: "They can make animated movies, but the real budget is about $30 billion in computing power costs, laughing to death." What if you use Grok as an animation computer? Musk replied that it would take about 4 to 6 months to complete. This leads to a new possibility: AI-generated interactive audio and video products – games. Musk said he has spoken with the EVE Online production team to discuss the possibility of collaborating on AI games. He stressed that this is a form of experience that "only artificial intelligence can do". Musk's statement is as follows: We had a great exchange and are discussing the possibility of collaborating on AI games. This is something that only artificial intelligence can do. The next step of the game Although no further details have been disclosed, Musk's focus is on "AI-driven interaction and system design", not simply adding AI functions to the game. With a large online universe such as "Star Wars Eve" as the background, if a more autonomous AI agent or narrative engine is introduced, it can theoretically bring dynamic gameplay different from traditional scripts to interact with players. Then there is the specialty of AI for picture and sound effects, and the world expansion of open map games in the future, it is very likely that most of them will use AI to generate production. For the game industry, once this type of AI cooperation model takes shape, the concept that may advance is the feasibility of "the rules of the game are driven by AI, and players and systems shape the world", plus the central boundaries of game operators are broken. At the business level, AI will rewrite long-term operating models if it can reduce the cost of content generation and improve player retention. At the level of game experience, players may face a world view and economic cycle that will "actively respond and adjust". Game philosophy will go to the next stage, including the idea that game content and economic loops will be dynamically adjusted, and may appear within a few years. Related reports Japanese game giant Gumi will invest 2.5 billion yen to buy $XRP: Bitcoin + Ripple two-wheel drive asset growth Jackson.io Obtained Anjouan iGaming license: became the first licensed game platform on the Sui chain 〈OpenAI helps create animated movies! Musk does not lose: xAI and "Star Wars Eve" talk about cooperative AI game development" This article was first published in BlockTempo's "Dynamic Trend - The Most Influential Blockchain News Media".

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