Recently, I’ve come across several blockchain game pools starting to "leak slowly," I’m not one to argue, but once the data is laid out, it’s hard to pretend I didn’t see it. Many projects treat output as a benefit and distribute it wildly, but as a result, inflation first destroys itself: new tokens keep being issued, demand can’t keep up, token prices decline, players work harder to recoup their investments, and a spiral begins.



What’s most annoying is that after studios get involved, the pool becomes like a leaking inflatable ring or a buffet reserved for a large group—ordinary players are still calculating whether they can earn enough to cover their gas fees today, while scripts are fully automated and sell pressure queues form. To put it simply, the issue isn’t output itself, but the lack of an "exit" for the output: no consumption scenarios, no recycling mechanisms, the pool is just waiting to be dragged down. Anyway, I now see "high output" and "early-stage dividends" as alarms—better to earn less than to be the last to take on the burden.
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