Recently, Football.Fun, a Web3 fantasy soccer game, has soared in popularity after launching on Base. A well-known influencer claimed he doubled his money from $100,000 to $200,000 in just five hours, and then grew it to $300,000 in another eleven hours—netting $200,000 in profit in less than a single day.
Given the significant wealth effect, what is Football.Fun?
Football.Fun is positioned as an on-chain fantasy sports platform, fully deployed on Base. Players can own and freely trade football player tokens, build fantasy teams, and participate in competitions. Player cards are traded like meme coins on automated market maker (AMM) platforms. Users open player card packs to acquire player shares and assemble their teams. After each week’s games, the system calculates points based on real soccer matches and rewards holders of top-performing players.
The game features elite players from Europe’s five premier soccer leagues (Premier League, La Liga, Bundesliga, Serie A, Ligue 1), with each player’s shares capped at 25 million. Mike Dudas, partner at 6th Man Ventures, said Football.Fun is “like giving SoRare liquid player cards,” and that “this model taps directly into football fans’ passions, making it easy to bring them on board.”
Within just two weeks of launch, Football.Fun has seen explosive on-chain growth. On-chain data dashboards show the platform’s total value locked (TVL) now exceeds $10 million, with more than 10,000 participating wallets and about $1.5 million collected in transaction fees.
On August 24, daily trading volume reached an all-time high of $14.85 million. Meanwhile, the #FootballFun hashtag has been trending on social media, with many players sharing screenshots of profits or discussing strategies.
The total market capitalization of player tokens on the platform (the combined value of all players) has topped $100 million, peaking at $150 million before settling back to $100 million. Players profit by trading shares of star players.
Football.Fun was founded by Adam (@AdamFDF_), though no further information about the founders has been disclosed.
On July 18, 2025, the project announced the completion of a $2 million seed round led by 6th Man Ventures (6MV), with participation from Devmons, Zee Prime Capital, Sfermion, and The Operating Group.
Football.Fun’s economic model differs from traditional game rewards and is more akin to on-chain trading and speculation. The platform’s sole native currency is “Gold,” which is pegged 1:1 to USDC on Base in Pro mode. Players buy player shares with Gold. These shares can only be traded within the in-game marketplace—there’s no direct withdrawal. Selling shares earns players Gold.
The platform charges a flat 5% transaction fee for each trade. To prevent large-scale selling from destabilizing the market, a dynamic fee structure can kick in when big sales or trading spikes occur (the sell fee rises with larger volumes or abnormal activity; according to community feedback, it can be as high as 25%).
The initial sale of player card packs raised $2.5 million, with $2 million allocated to liquidity and $500,000 to marketing. This funding provided essential liquidity for the platform’s launch. Football.Fun’s main revenue streams are the money users spend on player card packs and trading fees in the secondary market. Players earn returns by buying player shares at a low price and selling them at a higher price to other users, collecting the spread in Gold (USDC).
Like many meme coin projects, the long-term sustainability of this model is under scrutiny. Football.Fun’s current gameplay does not generate direct revenue returns for users—instead, profits depend on a steady influx of new players and active trading. The project’s revenue comes primarily from issuance and platform fees, raising ongoing debate about the health and viability of the system.
To start with Football.Fun, you’ll need a wallet that supports the Base network (like MetaMask) and will need to connect it to the platform. Two modes are available: Free-to-Play (FTP) and Pro.
The free version is open to everyone and grants you 300 season points and 3 player card packs upon entry. Completing introductory tasks unlocks 1,100 more Gold coins, with no actual funds are required. The Pro version requires you to deposit Base chain USDC to a specific address in exchange for an equal amount of Gold.
Once you have Gold, you can visit the “Trade” section to buy any available player shares. When buying, you’ll see details like a player’s team, position, age, upcoming matches, and performance history. Each player share comes with a contract for 4 games (usable for 4 rounds). After the contract is used up, you must renew to continue claiming points.
Notably, there’s no independent platform token to hold—all transactions are conducted in Gold (USDC). This means the main barrier to entry is buying player shares with USDC (or earning Gold by completing tasks in free mode), and rewards are distributed based on your team’s performance in automated seasons. Anyone can try the game for free. However, participating in high-volume trading and ranking systems on the secondary market requires both significant capital and in-depth knowledge of soccer matchups.
Since launch, Football.Fun’s community has been highly engaged, with many users sharing their strategies and profit stories. Community members have posted guides on securing new player shares at IPO price for quick flips. Discussions often include lists of hot prospects (such as PSG’s latest stars or Ballon d’Or favorites), and veteran participants advise newcomers to invest moderately and pay close attention to match schedules.
At the same time, the game has drawn criticism. Some observers believe Football.Fun’s profit model mainly relies on continued growth in new participants. Some users have jokingly referred to it as a “football Ponzi scheme.” Critics warn that if hype fades and user growth stalls, later entrants could take losses. With rewards tied to both share ownership and match results, the issue of fairness is also hotly debated.
The project team has not responded directly to these criticisms. Instead, they have focused on communicating the game’s mechanics. Overall, Football.Fun has demonstrated strong momentum in attracting new users, but concerns about sustainability linger. Given the rapid development at this early stage, the market remains cautious regarding its outlook.