Recently, I saw that a major company HY-Motion 1.0 has officially open-sourced, focusing on 3D motion models. To be honest, if this technology is widely promoted, the barriers to game development will really be lowered.
Honestly, what does this mean? Previously, motion capture and 3D modeling required a professional technical team to handle, but now creative teams have the opportunity to try it themselves. Various independent developers, small studios, and even individual creators can use this tool to create their own content.
If this trend continues, the development costs of MMO games will gradually decrease, and more participants will get involved. If Web3 games can make good use of such open-source tools, more innovative projects might emerge. Of course, with lower technical barriers, creative competition will become even more intense.
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AirdropHunter420
· 5h ago
Wow, indie developers are really about to take off now. Lowering the threshold will definitely intensify the competition.
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GasBankrupter
· 5h ago
Wow, this is really about to get competitive. Is the springtime for independent developers here? Or is it just a good-looking illusion...
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BoredWatcher
· 5h ago
Wait, is this open source? Then I finally have a chance to work out those game ideas in my head.
Everyone's getting competitive now; creativity is really getting tough to stand out.
To put it simply, the lowered barriers mean the competition is heating up; good ideas are the key.
Sounds good, but my main concern is whether this thing is easy to use.
The spring for independent developers has truly arrived; it all depends on who can really make something out of it.
With more people using open-source tools, I guess homogenization will follow.
I didn't expect 3D action modeling to also become accessible to the general public.
If it can really reduce costs, Web3 will definitely be eager to jump in again.
It feels like another wave of tool innovation is coming; let's see who can seize the opportunity.
Maybe I should also start thinking about this thing.
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SilentObserver
· 5h ago
Wow, now those small teams really have a chance, no longer being crushed by big corporations.
It's truly democratizing game development, but on the other hand, competition might become even more fierce.
Open source is a brilliant move. If Web3 seizes this opportunity, a bunch of dark horse projects are definitely going to emerge.
However, with lower barriers, there might also be a flood of trash games...
I'm curious whether this will eventually be abused. Anyway, let's wait and see.
This is the real empowerment for creators, much better than being exploited by engine vendors.
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RektButAlive
· 5h ago
Wow, now independent developers really have a chance to turn things around.
The threshold is lower, but the competition is fiercer. The era of involution has arrived.
Open source stuff like this, I feel Web3 might be quicker to produce a hit.
By the way, how's the stability of this thing? Will it turn out to be just another hype?
Small studios are ecstatic, big companies must be starting to panic.
Motion capture costs are cut in half, this is true democratization.
Alright, then I can make games too. Who needs an art team anymore? Haha
Recently, I saw that a major company HY-Motion 1.0 has officially open-sourced, focusing on 3D motion models. To be honest, if this technology is widely promoted, the barriers to game development will really be lowered.
Honestly, what does this mean? Previously, motion capture and 3D modeling required a professional technical team to handle, but now creative teams have the opportunity to try it themselves. Various independent developers, small studios, and even individual creators can use this tool to create their own content.
If this trend continues, the development costs of MMO games will gradually decrease, and more participants will get involved. If Web3 games can make good use of such open-source tools, more innovative projects might emerge. Of course, with lower technical barriers, creative competition will become even more intense.